In any language, the gap between what the introductory material teaches you and what you know after years of hands-on experience is always wide. Over time, you build familiarity with idioms, develop better mental models for core concepts, learn which designs and patterns work and which do not, and discover useful libraries and tools in the surrounding ecosystem. Taken together, this experience enables you to write better code in less time.
With this book, I’m hoping to distill years of my own experience writing Rust code into a single, easy-to-digest resource. Rust for Rustaceans picks up where The Rust Programming Language (“the Rust book”) leaves off, though it’s well suited to any Rust programmer that wants to go beyond the basics, wherever you learned the trade. This book delves deeper into concepts such as unsafe code, the trait system, no_std code, and macros. It also covers new areas like asynchronous I/O, testing, embedded development, and ergonomic API design. I aim to explain and demystify these more advanced and powerful features of Rust and to enable you to build faster, more ergonomic, and more robust applications going forward.
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